AI Insights · Timothy · April 2024
Top 5 Basketball Games on Android in Dominican Republic - Q1 2024
Discover the performance of the top 5 basketball game apps on Android in the Dominican Republic during Q1 2024, with insights on downloads, revenue, and active users.
In Q1 2024, the Dominican Republic saw interesting trends in the performance of the top 5 basketball game apps on the Android platform. Here’s a detailed look at their weekly downloads, revenue, and active user trends according to data from Sensor Tower.
Basketball Battle experienced a varied performance throughout the quarter. Weekly downloads ranged from 2.7K to 5.3K, peaking at 5.3K in the first week of January. Revenue was minimal, with a notable peak of $21 in the week of February 19. Active users saw a decline from 30.5K to 23K early in the quarter but rebounded to 25K by the end of March.
NBA Infinite - PvP Basketball showed a significant spike in downloads shortly after its release, with 18.9K downloads in the week of February 12. However, downloads quickly tapered off, dropping to 1.5K by the end of March. Revenue peaked at $187 in the week of February 19 and then saw a gradual decline. Active users mirrored this trend, starting at 17.2K and decreasing to 10.5K by the end of the quarter.
NBA LIVE Mobile Basketball had a steady but declining trend in downloads, starting at 4.2K in the first week of January and dropping to 1.3K by early March before recovering to 3.4K at the end of March. Revenue was sporadic, peaking at $36 in the first week of January and seeing minor peaks of $32 and $31 in subsequent weeks. Active users declined from 28K at the beginning of January to 15.5K in early March, then rose to 21.7K by the end of March.
Basketball Stars: Multiplayer saw fluctuating download numbers, starting at 2.6K in the first week of January, dropping to 1.3K by early March, and peaking again at 4.1K in mid-March. Revenue followed a similar pattern with peaks and troughs, with the highest revenue of $35 recorded in early February. Active users showed growth towards the end of the quarter, rising from 9.7K in the first week of January to 11K by the end of March.
Fanatical Basketball had relatively stable performance in terms of downloads and active users. Weekly downloads hovered around the 1.2K to 1.5K mark throughout the quarter. Active users remained consistent, starting at 12.4K in early January and ending at 12K by the end of March. There was no recorded revenue for this app during the quarter.
For more detailed insights and data, visit Sensor Tower.